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Star Trek: Starbase 777
Δ: Capture the Flag / info-board
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Narrator BOT 13-Apr-24 01:12 AM
### Securing the Flag - This is a game of CTF with two flags! To win, you have to retrieve the opposite team’s flag and get it back to the place where your own flag is hoisted - However, if your flag is missing from your own base, then getting the flag back to your jail won't count - If your team's flag is loose, if it gets dropped by a member of the opposite team, then you can pick it up. Doing so will make it beam back to your own base to re-secure it - The description of where the flag is located is purposefully vague. If a character manages to make it close-by then a Narrator post will be made describing where the flag is. It might be hidden, it might be above ground -- you'll have to describe your character physically getting it! ### Tagging a Person - You can tag a person (by physically touching them, so you have to be in proximity) to send them to jail. You get to roll a d20 to try to tag them, and they get to roll a d20 to avoid it. The person will only be tagged if you manage to roll higher than 10, and they roll lower than 10 - If you’re tagged you have to go and chill in the opposite team’s jail - If you want to break someone out of jail, you need to tag them out. You don’t need to roll for this, but you can only break out one person per post! Beware, because the other team might try to tag you while you’re in the process of a rescue! ### Rolling Dice - Post a normal roleplay description of what your character is doing, and then underneath it roll the dice by doing: - [Tupper Trigger] {{1d20}} - You can also specify what you're doing in the dice roll post to make it clearer, for example, you could write: - [Tupper Trigger] Dice roll to tag name {{1d20}}
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